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VoiceResourceGetDigits Method

Waits for a user input as Digit(s) using all current settings for the Voice Resource, and therefore has no parameters.

Namespace:  VoiceElements.Client
Assembly:  VoiceElementsClient (in VoiceElementsClient.dll) Version: 8.6.1.1
Syntax
public TerminationCode GetDigits()

Return Value

Type: TerminationCode
A Termination Code indicating how the wait ended. Typically, you will use this to determine what to do next.
Remarks
This method does not set any of the required Voice Resource properties for how long to wait, what digits to expect, etc. Whatever has been set in the VR properties will be used to determine the behavior of your waiting for Digits using this overload. In the sample code below, these properties are specifically set before calling Get Digits.

Voice Resource Properties and Overloads

This method has three additional overloads allowing you to set specific Voice Resource properties to control behavior. Before choosing, you will want to review the Three Parameter Get Digits Overload, the Four Parameter Get Digits Overload and the Five Parameter Get Digits Overload. If you choose to use this method and not one of the overloads, keep in mind that you have set the Voice Resource properties before calling Get Digits. The relevant properties you need to consider are:

  • Maximum Digits Property - The maximum number of digits that will be accepted from the caller.
  • Maximum Time Property - The number of seconds to wait for the entire expected string of digits to be received.
  • Termination Digit Property - This digit, like a pound sign (#) would stop the code from waiting for more digits in a string. Note that using the "@" wildcard can be done here to denote any digit.
  • Inter-Digit Timeout Property - This is the number of seconds between digits in a string that will cause Get Digits to terminate and consider the input of the string complete.
  • Clear Digit Buffer Flag - If set to true, digits in the buffer will be purged before the wait for Digits begins. Use this to clear any residual input you think might be in the buffer.

Get Digits vs Get Response: Speech Recognition

This method will only capture DTMF Digits. It has been replces by Get Response and its respective overloads which support digits and Speech Recognition.

This Method is Obsolete. Tip: Use Get Response

It is advised to use Get Response instead of this method.

Examples
The following sample code sets up a Channel Resource, Dials a Call, retrieves a Voice Resource, sets up the common properties for a Voice Resource object and executes a Get Digits at the end.
public void DialAndGetDigits()
{
  // To get a channel, you must first get a link to a Telephony Server.  You may need to pass a username password here.
  TelephonyServer m_TelephonyServer = new TelephonyServer();

  // Get your channel resource from the server
  ChannelResource m_ChannelResource = m_TelephonyServer.GetChannel();

  // Example 1: Dial an oubound call
  string phoneNumber = "2135551212";
  m_ChannelResource.Dial(phoneNumber);

  // Get the voice resource and store in a variable for local use
  VoiceResource m_VoiceResource = m_ChannelResource.VoiceResource;

  // Setup the basic settings for the Voice Resource
  m_VoiceResource.ClearDigitBuffer = true;
  m_VoiceResource.TerminationDigits = "@"; // "@" or "ANY" can denote terminate a play on any digit received
  m_VoiceResource.MaximumDigits = 11;
  m_VoiceResource.Codec = Codec.MULAW_8Khz_8Bit;
  m_VoiceResource.DataFormat = DataFormat.Raw;

  // Set a termination code variable we will use to switch on Digits
  TerminationCode tc = TerminationCode.Normal;

  // Play a file
  tc = m_VoiceResource.Play(@"Introduction.wav");

  // Set the digit buffer to retain digits during the first play
  m_VoiceResource.ClearDigitBuffer = false;

  // Play some options to the caller, which will require input back from them
  tc = m_VoiceResource.Play(@"InputOptions.wav");

  // Set the max time on the voice resource and termination digit.
  // Alternately, you can use overloads of GetDigits with parameters to specifically set these.
  m_VoiceResource.MaximumTime = 20;
  m_VoiceResource.TerminationDigits = "#";

  // Execute GetDigits with all of the above Voice Resource behaviors set.
  tc = m_VoiceResource.GetDigits();

  // Insert your code here to process based on the termination code. and move on with your application
}
See Also